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UXUI - user registration research 본문
https://en.wikipedia.org/wiki/Social_login
Social login - Wikipedia
Social login is a form of single sign-on using existing information from a social networking service such as Facebook, Twitter or Google+, to sign into a third party website instead of creating a new login account specifically for that website. It is desig
en.wikipedia.org
https://ux.stackexchange.com/questions/96120/allow-users-to-use-app-without-registering
Allow users to use app without registering
I am planning on not requiring users to register upon downloading a mobile app (location-based social media), and instead allowing them to use a limited version of the app without an account. How ...
ux.stackexchange.com
https://techcrunch.com/2016/05/31/nearly-1-in-4-people-abandon-mobile-apps-after-only-one-use/
Nearly 1 in 4 people abandon mobile apps after only one use – TechCrunch
Apple’s iTunes App Store is home to over 1.5 million apps and Google Play hosts over 2 million, but the number of apps that actually get installed and used on consumers’ devices is still quite small. We already knew that people only interacted with a small
social.techcrunch.com
http://info.localytics.com/blog/23-of-users-abandon-an-app-after-one-use
23% of Users Abandon an App After One Use
Localytics updates their annual app retention study, which measures mobile user loyalty and abandonment for the past five years.
info.localytics.com
https://blog.prototypr.io/why-users-quit-apps-and-never-come-back-c51270ce772b
Why users quit apps and never come back
One of the most discouraging statistics for all app professionals out there is that people abandon the majority of apps they download, some…
blog.prototypr.io
User onboarding is definitely serious business, but it should not be too hard, for both the user, and the app pro. It will differ, however, depending on what your app is about. Sometimes, just a couple of screens with a few short and clear pointers to the app’s main features is enough to get the users rolling. In other cases (for examples, with games), it would be wise to create a ‘progressive onboarding experience’, where users are gradually and progressively taken through your app, gestures and controls, and everything it has to offer.
Helping users solve a problem, or get something done, is what should be at the very core of every onboarding process. But as we said, to err is human, and there are multiple ways you can get user onboarding wrong.
General errors when it comes to onboarding design are usually asking too much information from the users right from the get-go, or throwing all hints and guidelines into a single screen. Asking too much information can make users see your app as not trustworthy (something we’ll be covering further below), and putting all the information on a single screen can be a bit too overwhelming for users and can scare them away.
To make sure you don’t make these mistakes, don’t force users into registering right on the first screen, and explain to them why you need the information you requested. Also, if your app is filled with features, you might want to create a progressive onboarding strategy, where users get gradually introduced to the app, as they use it. Finally, don’t forget to add the ‘Skip’ button, so that users who might already be familiar with your app do not have to go through the onboarding process again.
ESSENTIAL ONBOARDING TACTICS — PART 1: PROGRESSIVE ONBOARDING
A successful app not only has a defined purpose and proper coding, it also must be user-friendly. Furthermore, if it doesn’t make a good…
medium.com
https://uxplanet.org/5-classic-mobile-onboarding-examples-from-top-apps-of-2018-cdbeebcb2a38
5 Classic Mobile Onboarding Examples from Top Apps of 2018
(A BONUS Example in the end)
uxplanet.org
https://medium.com/@the_manifest/6-user-onboarding-flows-for-mobile-apps-ef974a330ac1
6 User Onboarding Flows for Mobile Apps
Discover 6 app user onboarding flows that businesses use to engage new app users and keep them coming back.
medium.com
https://brunch.co.kr/@megigames/5
UX 디자인의 설계도
IA와 플로우 차트 그리고 화면 설계 | A님과 함께 화면 설계 좀 해주세요 UX팀으로 와서 처음 받은 업무였다. 몇 가지 예시와 무엇을 하는 건지 설명을 들었다.그리고 A님과 난 여전히 이 일을 진행 중이다...(그래서
brunch.co.kr
http://blog.rightbrain.co.kr/?p=7861
UX 디자이너란? | 라이트브레인 블로그
- 신입 UX 디자이너가 생각하는 UX 디자이너 몇 년 전부터 UX(User eXperience)가 IT 업계에서 큰 화두가 되었습니다. 직역하면 ‘사용자 경험’인데 다소 추상적입니다. 과연 사용자 경험은 무엇을 의미하고, 어떻게 디자인으로 구현이 될까요? 저는 라이트브레인 UX1 컨설팅그룹 소속의 반 년이 조금 넘은 신입입니다. 학부 때 물리학과 경영학을 공부했고, 디자이너로서는 조금 독특한 이력을 가지고 있습니다. 라이트브레인에서 트레이닝을 받으면서
blog.rightbrain.co.kr
https://medium.com/the-year-of-the-looking-glass/build-a-trustworthy-design-process-89e964d0a3a5
Build a Trustworthy Design Process
About four years ago, the arrival of three new grads from the University of Washington—Drew Hamlin, Francis Luu, and Joey Flynn—changed the DNA of the Facebook design team forever. It wasn’t the…
medium.com
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