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UXUI - user registration research 본문
https://en.wikipedia.org/wiki/Social_login
https://ux.stackexchange.com/questions/96120/allow-users-to-use-app-without-registering
https://techcrunch.com/2016/05/31/nearly-1-in-4-people-abandon-mobile-apps-after-only-one-use/
http://info.localytics.com/blog/23-of-users-abandon-an-app-after-one-use
https://blog.prototypr.io/why-users-quit-apps-and-never-come-back-c51270ce772b
User onboarding is definitely serious business, but it should not be too hard, for both the user, and the app pro. It will differ, however, depending on what your app is about. Sometimes, just a couple of screens with a few short and clear pointers to the app’s main features is enough to get the users rolling. In other cases (for examples, with games), it would be wise to create a ‘progressive onboarding experience’, where users are gradually and progressively taken through your app, gestures and controls, and everything it has to offer.
Helping users solve a problem, or get something done, is what should be at the very core of every onboarding process. But as we said, to err is human, and there are multiple ways you can get user onboarding wrong.
General errors when it comes to onboarding design are usually asking too much information from the users right from the get-go, or throwing all hints and guidelines into a single screen. Asking too much information can make users see your app as not trustworthy (something we’ll be covering further below), and putting all the information on a single screen can be a bit too overwhelming for users and can scare them away.
To make sure you don’t make these mistakes, don’t force users into registering right on the first screen, and explain to them why you need the information you requested. Also, if your app is filled with features, you might want to create a progressive onboarding strategy, where users get gradually introduced to the app, as they use it. Finally, don’t forget to add the ‘Skip’ button, so that users who might already be familiar with your app do not have to go through the onboarding process again.
https://uxplanet.org/5-classic-mobile-onboarding-examples-from-top-apps-of-2018-cdbeebcb2a38
https://medium.com/@the_manifest/6-user-onboarding-flows-for-mobile-apps-ef974a330ac1
https://brunch.co.kr/@megigames/5
http://blog.rightbrain.co.kr/?p=7861
https://medium.com/the-year-of-the-looking-glass/build-a-trustworthy-design-process-89e964d0a3a5
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