'_'

Maya2018_light 본문

카테고리 없음

Maya2018_light

YISUP 2018. 3. 13. 23:13

Arnold ; arnold shade in hypershade ; increased intensity + exposure dramatically



also in arnold render mode, object's surface should be assigned with arnold shade surfaced via hypershade and should increase intensity dramatically in spotlight




OMG lightening so complicated

Also important to know aiAtmosphereVolume value! 

below is setting of these lights

arealight1 > intensity: 50000 / Decayrate : Quadratic / Shadow Rays : 16 / Exposure : 0.1

arealight2 > intensity: 50000 / Decayrate : Quadratic / Shadow Rays : 16 / Exposure : 0.3

spotlight > intensity: 5000 / Decayrate : Quadratic / Penumbra Algle : 10.2 / Shadow Rays : 16 / Exposure : 0.2

aiAtmosphereVolume > Density : 0.001




Maya turn-off Light reflection/specular

select light > attribute editor > ###light Attributes > uncheck Emit specular


or

select object > go to shader menu > Specular > make weight to 0